Khalantland

The Khalantland (or just Khalant) is the continent in which many of the roleplays hosted by Sqawl take place. It is composed of four nations: Khalant, a militaristic nation that occupies the eastern half of the main landmass, also sharing its name with the continent; Ozere, located on the western half of the main landmass, formerly a nation of warring clans but now a land of priests and metalsmiths; Thalassa, the island in the center of the map that is the home of inventors and freethinkers; and Nerthal, the island in the southeast where a culture of merchants thrives where little else does.

History
~1000 BC (Before the Cataclysm) Estimated first evidence of human beings ~550 BC People discover magic and begin settling down, forming communities and religion with a pantheon of five deities representing Time(sun/moon/stars), Order(intelligence), the Sky(weather), the Ocean(fertility), and the Earth(iron). In parentheses are the things most often use to represent them. However, there are also sects worshiping only one or a few of the deities. ~400 BC Khalant royal family and nation founded 350-200 BC Khalantan Era of Enlightenment ~220 BC Thalassa founded ~150 BC Retgrad built 180 BC Proclamation of Divine Right: Khalant declares itself chosen by the gods to rule the world and attacks the Ozere nomad tribes; Khalant becomes a dictatorship 170BC Ozere Confederacy forms to fight Khalant; Cataclysm War begins ~125 BC Monotheism becomes popular in Ozere; Church of Yazere (formerly the iron god, now the only one popularly worshiped) forms the Iron Parliament 1 AC (After the Cataclysm) Most people lost their ability for magic, leaving about 100 men called the Arbiters who became leaders, thought to have been blessed by God (Yazere). The loss of life force (Aura energy) in the world caused seas to dry, and tundras and deserts grew ~50 AC Fighting between Khalant and Ozere resumes ~100 AC Khalant declares Nerthal as part of its empire after Nerthal's old capital is lost to desertification; Merrytown built; Ozere City built ~150 AC Monotheism becomes prevalent throughout the continent. ~200 AC Khalant brings together a parliament to make an illusion of democracy

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